IGN’s review of Tom Clancy’s HAWX came out, and guess what? They gave it a 6.7 – Passable. It just goes to show… wait, WHAT???
That’s right, a 6.7! Once again proving that critics are paid to not know anything. So here’s a breakdown of the idiocy:
The look does a good job of staying consistent with other Tom Clancy games, and the unlock system and stats at the end of a multiplayer game are definitely cool. (Well said)
A general lack of detail hurts, as does the lack of speed, but explosions look cool. Seeing American landmarks from 30,000 feet never gets old. (Lack of detail? Lack of speed? Wtf game were you playing?)
Explosions have a good thump if you’re close enough, as does as shattering the sound barrier. Music could be better and voiceovers are plain boring. (Music? Voiceovers? Why do these matter? SHOOT DOWN ZE PLANES!!!)
Uninspired mission design and aerial combat that’s arcadey to a fault don’t help. Co-op is fun and multiplayer is too until the one mode gets stale. (Excuse me, how exactly do you “inspire” mission design in a combat flight sim?)
7.0 Lasting Appeal
The co-op is fun, but the lacking multiplayer is a bummer. Experience point, challenge system, stats, and unlocks help out keeping things as fresh as possible. (Not sure what you mean about the multiplayer…)